Okay.. I'm using a sv_pure 0 (current for testing) and I'm trying to get my server
(using clientside server right now due to too many restarts on my main server, don't want my regulars to disapear!) to upload quake sounds to the players.
I made a file in
\cstrike\maps\ called
de_dust2.res
**THIS DOES NOT WORK, CAN SOMEONE HELP ME FIX IT**
File currently contains:
Code:
"resources"
{
"maps/de_dust2.res" "file"
"sound/quake/combowhore.mp3" "file"
"sound/quake/dominating.mp3" "file"
"sound/quake/doublekill.mp3" "file"
"sound/quake/firstblood.mp3" "file"
"sound/quake/godlike.mp3" "file"
"sound/quake/hattrick.wav" "file"
"sound/quake/headhunter.wav" "file"
"sound/quake/headshot.mp3" "file"
"sound/quake/holyshit.mp3" "file"
"sound/quake/humiliation.mp3" "file"
"sound/quake/impressive.mp3" "file"
"sound/quake/killingspree.mp3" "file"
"sound/quake/ludicrouskill.mp3" "file"
"sound/quake/megakill.mp3" "file"
"sound/quake/monsterkill.mp3" "file"
"sound/quake/multikill.mp3" "file"
"sound/quake/perfect.mp3" "file"
"sound/quake/play.wav" "file"
"sound/quake/prepare.mp3" "file"
"sound/quake/rampage.mp3" "file"
"sound/quake/teamkiller.mp3" "file"
"sound/quake/triplekill.mp3" "file"
"sound/quake/ultrakill.mp3" "file"
"sound/quake/unstoppable.mp3" "file"
"sound/quake/wickedsick.mp3" "file"
}