Quote:
Originally Posted by pvtschlag
I see where you are going wrong. You are supposed to run those commands from the client. For example, just type sm_editcans in your own console....
The mistake you made is failing to set the gamemode to scavenge first.
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in reverse:
i didnt make a mistake in gamemode.. the map is loaded up correctly. scavenge starts playing as it should until i enter editmode. thats when the gamemode changes. i know of the change because the game mode config plugin i installed executes and i see all the cvar and plugin change spam scroll by.
the problem is probably because most people when trying this without their remote server (eg: me), use either a listen/local server or the dedicated server from tools tab.. which uses the same files. not a separate srcds install.. which would just duplicate all the files they already have on their client. so my local dedicated server location (with sourcemod and this plugin) are the same as my client (with sourcemod and this plugin). i couldn't use sm_editcans cuz the plugin was running on my client as well as the server. ill remove it from the local server.. and try again.
i almost went to an srcds install because i was annoyed by all the client cvar changes that would spam my server console from my glow config... but then i figured a way around that problem with glow_2.0.
being able to do this locally would be much simpler then your so called "simple" technique. and ghosty hes using sb_all_bot_team 1 so that he can run a scavenge game alone w/o the server kicking him back to a lobby. you would only "need" to do that, when your editing can locations.