Stable Version:
zp_zclass_witch:
v1.5a
zp_zclass_witch2:
v1.5a
Requirements:
Main:
AMXModX v1.8.1
Zombie Plague 4.3
Includes:
HamSandWich
Fun
Zombie Plague
Description:
Code:
A Zombie Class for Zombie Plague Mod( L4D Witch )
What can this do?
* Idle mode( No moving, jumping, ducking ), only when crying
* Crying( Random L4D Sounds ) when not attacked
* Angry( Random L4D Sounds ) when startled by radius/attacked
* Damage multiplier( Change to 1.0 to disable it )
* Pain Shock Free( Can be disabled by changing the CVar )
* Red Aura( Only when crying )
* Works with Napalm and Frost Nade
Update Logs:
Code:
v1.0 - Initial Release
v1.1 - Engine not needed anymore
v1.2 - Optimized code
- Now works flawlessly with napalm and frost nades
- Fix zombie scream twice
- Fix pain shock free not given to witch
- Removed define for zombie health( Automatically check for zombie's health )
v1.3 - Added damage multiplier
v1.4 - Fix radius affecting through walls
v1.5 - Removed Pain Shock( Buggy, only works sometimes )
- FakeMeta ---> Engine
v1.5a - Removed some useless checks
CVars:
Code:
zp_witch_radius - Radius to startle witch( Does not affect walls )
zp_witch_maxspeed - Amount of max speed it should set when angry
zp_witch_dmg_multi - Damage multiplier
zp_witch_red_aura_radius - Witch aura radius
zp_witch_red_aura_amt - Amount of red for aura
ONLY IN ZP_ZCLASS_WITCH2:
zp_witch_move_time - If witch is untouched for X secs, witch will be able to move
Known Bugs:
I found a Bug! | I have a good suggestion!:
Credits:
Code:
007 -> Idea, main plug-in, radius , damage multiplier, L4D Sounds( Rip from L4D Folder )
Merc3y. -> Some console error fixes and minor bug fixes
Zombie Plague Core -> Witch aura
zp_zclass_witch2:
Code:
Requested, when witch isn't attacked/frozen/flame for X secs( Can be changed by CVars ) it will be able to move