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OnPlayerRunCmd tip


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psychonic

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Join Date: May 2008
Old 01-05-2010 , 21:44   Re: OnPlayerRunCmd tip
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Can't you just block the buttons with a PreThink hook with SDK Hooks?
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Greyscale
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Join Date: Dec 2007
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Old 01-05-2010 , 22:14   Re: OnPlayerRunCmd tip
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Quote:
Originally Posted by psychonic View Post
Can't you just block the buttons with a PreThink hook with SDK Hooks?
Orly? Well then nevermind. haha

I thought those were basically synonymous.

CrimsonGT: I disabled it on my local test server and didn't notice anything, but I did realize that it would cause a very noticeable effect on clients with say 50 ping. This was just a discovery I made and thought maybe we could expand on it by messing with cl_predict. This way we could enable/disable when we want.
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