Code:
register_event("HLTV", "newround", "a", "1=0", "2=0")
public newround(id)
{
g_last[id] = get_gametime()
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 255)
g_i = 0
}
Code:
#include <hamsandwich>
RegisterHam( Ham_Spawn, "player", "fw_PlayerSpawn_Post", 1 );
public fw_PlayerSpawn_Post( id )
{
if ( is_user_alive( id ) )
{
g_last[id] = get_gametime()
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 255)
g_i = 0
}
}
Or just ( only if you still want using HLTV event ):
Code:
new g_iMaxPlayers;
register_event("HLTV", "newround", "a", "1=0", "2=0")
g_iMaxPlayers = get_maxplayers( );
public newround()
{
for ( new id = 1; id <= g_iMaxPlayers; id++ )
{
g_last[id] = get_gametime()
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 255)
g_i = 0
}
}
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