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[L4D2] SI Immuned from being killed by shoving (Shove-Lock)


  
 
 
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Big Myke
Senior Member
Join Date: Jan 2009
Location: Grain Belt, USA
Old 01-04-2010 , 15:10   [L4D2] SI Immuned from being killed by shoving (Shove-Lock)
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My gaming community is getting tired of how easy it is to shove-lock a hunter, jockey, smoker, and boomer by shoving the SI continually until they die. The SI are locked into a dazed and helpless position that they cannot get out of until they either are killed or luckily, the survivor gets into melee fatigue.

My request is that if someone can make a plugin that eliminates the special infected from being killed by survivors who shove-lock (multiple shoving until they die) the hunter, spitter, jockey, and smoker. Although I suggest that the Boomer may not be immuned from shoving (multiple shoves lead to exploding and it gets bile all over the survivor that does the shoving).

This allows hunters, smokers, jockeys, and spitters a chance to escape when survivors reach a melee fatigue.

Last edited by Big Myke; 01-11-2010 at 16:13.
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