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Model Replacement Technology


  
 
 
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Plugin Info:     Modification:   ALL        Category:   General Purpose        Approver:   Johnny got his gun (102)
Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 04-10-2005 , 22:29   Model Replacement Technology
Reply With Quote #1

Ever wanted to replace the AWP with a railgun?
How about those pesky grenades with chickens?
Ever wanted to replace that gun you hate with a squiggling alien?

Ever wanted to do it with the least lag possible?

Now you can!

With the simple and easy to use Model Replacement Technology, originally conceived by Sven-Coop, you too can now modify entities models.

Commands:

Precaches a specific model/sprite
xen_precache <model/sprite>

Unprecaches a specific model/sprite
xen_unprecache <model/sprite>

Replaces first model/sprite with second/modelsprite
xen_replace <model/sprite> <model/sprite

Removes a precache/unprecache/replacement
Types are: xen_precache, xen_unprecache, xen_replace
xen_remove_precache <type> <model/sprite>

Requires Xeno Core:
http://forums.alliedmods.net/showthread.php?t=15838

Plugins:
xen_core
xen_precache
Attached Files
File Type: sma Get Plugin or Get Source (xen_precache_addon.sma - 5485 views - 2.4 KB)
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