thanks

it works now.
thanks for all your help.
i have one more question tho
remeber in team fortress when you saw a concussion granade explode and it had that like push out effect?
how would i be able to make that effect play once my sprite has finished playing.
so it would be like
sprite starts playing
sprite finishs playing
push out effect start
i hope you understand what i mean
thanks
*edit*
i also want the player to be frozen whilst this stuff is happening, and once its over the player can move again.
Also how can i get a sound to play when the sprite starts, and make it stop when the sprite stops?
thanks