IN ALL CODES:
PHP Code:
public setcvar()
{
set_cvar_string("changenick_allow","0")
}
CODES:
PHP Code:
public client_infochanged(id)
{
new newname[32],oldname[32]
get_user_info(id, "name", newname,31)
get_user_name(id,oldname,31)
new vt[3]
get_cvar_string("changenick_allow",vt,2);
if (!equal(oldname,newname))
{
if (vt[1] == 0)
{
set_cvar_string("changenick_allow","1")
get_user_name(id,oldname,31)
client_print(id, print_chat, "[Gather] -> Prv: You may not change your nick, Your nick is again: %s", oldname);
client_cmd(id,"name %s",oldname)
set_task(0.6,"setcvar");
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
PHP Code:
new reqname[32]
public client_infochanged(id)
{
new newname[32],oldname[32]
get_user_info(id, "name", newname,31)
get_user_name(id,oldname,31)
if (equal(reqname,oldname))
{
return PLUGIN_HANDLED;
}
get_user_name(id,oldname,31)
reqname=oldname;
client_print(id, print_chat, "[Gather] -> Prv: You may not change your nick, Your nick is again: %s", oldname);
client_cmd(id,"name %s",oldname);
return PLUGIN_HANDLED
}
PHP Code:
public client_infochanged(id)
{
new newname[32],oldname[32]
get_user_info(id, "name", newname,31)
get_user_name(id,oldname,31)
if (!equal(oldname,newname))
{
if (get_cvar_num("changenick_allow") == 0)
{
set_cvar_string("changenick_allow","1")
get_user_name(id,oldname,31)
client_print(id, print_chat, "[Gather] -> Prv: You may not change your nick, Your nick is again: %s", oldname);
client_cmd(id,"name %s",oldname)
set_task(0.6,"setcvar");
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
Both Codes are wrong, i want a code that it makes players to do not change their name...
__________________
function rb return $regsubex($$1-,/(.)/g,$+($chr(2) $+ $chr(3),$r(2,15),$chr(2),\1))