You mean in next round? Because I think you must put Ronda[id] = false on new round
edit: public Fwd_PlayerSpawn_Post(id)
{
if (is_user_alive(id))
{
set_user_footsteps(id, 0) set_user_maxspeed(id, 320.0) (<- ?) UnaSola[id] = true
Ronda[id] = false
}
}