PHP Code:
new CSW_WHICH, iWeaponEntityId
get_user_gun(id, slot, CSW_WHICH, iWeaponEntityId)
PHP Code:
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
new const m_rgpPlayerItems[MAX_ITEM_TYPES] = {367,368,369,370,371,372}
get_user_gun(id, slot, &iCswId, &iEntity)
{
if( is_user_alive(id) )
{
if( (iEntity = get_pdata_cbase(id, m_rgpPlayerItems[slot])) > 0 )
{
iCswId = cs_get_weapon_id(iEntity)
}
else
{
iCswId = 0
iEntity = 0
}
}
else
{
iCswId = 0
iEntity = 0
}
}
__________________