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[CSDM] Team Spawning 1.3.2 (final version) [09-03-10]


  
 
 
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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   Exolent[jNr] (178)
schmurgel1983
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Join Date: Aug 2006
Location: Germany
Old 12-26-2009 , 13:00   [CSDM] Team Spawning 1.3.2 (final version) [09-03-10]
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[CSDM] Team Spawning v1.3.2
(final version)

Original Author:
CSDM Spawn Method - Preset Spawning
by Freecode and BAILOPAN
(C)2003-2006 David "BAILOPAN" Anderson

What's new?
Code:
v1.3.2:
   - change: spawnmode = teamclose (no need <mapname>.spawns.cfg)
   - fixed: server crash on spawnmode = teampreset (thanks xXxOpOpxXx)
Description:
Added Team Spawning to CSDM 2.1.2.

Required:
AMXX: Version 1.8.0 or later
Addon: CSDM 2.1.2

Cvars:
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
; "teamclose" - csdm_spawn_preset.amxx required, spawn close around random teammate
; "teampreset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files to calculate close random teammate spawnpoint
spawnmode = teampreset

additional Cvars:
// mindis <= player distance <= maxdis - is valid spawnpoint
csdm_mindis 64.0 // min distance for spawnmode = teampreset
csdm_maxdis 512.0 // max distance for spawnmode = teampreset

Other Information:
My [CS1.6|CZ] Team Semiclip 2.0.0
Hope you like it.

Please post all bugs, feedbacks, suggestions, comments or improvements you may have.


1.0.0 - 1.3.1 views 1184
Attached Files
File Type: zip csdm_spawn_preset-1.3.2.zip (18.5 KB, 5513 views)
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Working on:
nothing

Last edited by schmurgel1983; 02-29-2012 at 04:47. Reason: added gametracker
schmurgel1983 is offline
 



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