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[CSDM] Team Spawning 1.3.2 (final version) [09-03-10]


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   Exolent[jNr] (178)
schmurgel1983
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Old 12-26-2009 , 14:00   [CSDM] Team Spawning 1.3.2 (final version) [09-03-10]
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[CSDM] Team Spawning v1.3.2
(final version)

Original Author:
CSDM Spawn Method - Preset Spawning
by Freecode and BAILOPAN
(C)2003-2006 David "BAILOPAN" Anderson

What's new?
Code:
v1.3.2:
   - change: spawnmode = teamclose (no need <mapname>.spawns.cfg)
   - fixed: server crash on spawnmode = teampreset (thanks xXxOpOpxXx)
Description:
Added Team Spawning to CSDM 2.1.2.

Required:
AMXX: Version 1.8.0 or later
Addon: CSDM 2.1.2

Cvars:
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
; "teamclose" - csdm_spawn_preset.amxx required, spawn close around random teammate
; "teampreset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files to calculate close random teammate spawnpoint
spawnmode = teampreset

additional Cvars:
// mindis <= player distance <= maxdis - is valid spawnpoint
csdm_mindis 64.0 // min distance for spawnmode = teampreset
csdm_maxdis 512.0 // max distance for spawnmode = teampreset

Other Information:
My [CS1.6|CZ] Team Semiclip 2.0.0
Hope you like it.

Please post all bugs, feedbacks, suggestions, comments or improvements you may have.


1.0.0 - 1.3.1 views 1184
Attached Files
File Type: zip csdm_spawn_preset-1.3.2.zip (18.5 KB, 4920 views)
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Last edited by schmurgel1983; 02-29-2012 at 05:47. Reason: added gametracker
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sytremelaker
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Old 12-26-2009 , 18:58   Re: [CSDM] Team Spawning
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Awesome, definitely gonna use this. Will get back to you after I tested it, +K
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sytremelaker
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Old 01-06-2010 , 23:43   Re: [CSDM] Team Spawning
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Plugin works fine, couple suggestions though:

Probably have the players spawn a little further away from their teammates. Just a bit though, to avoid players getting stuck together or being spawned on top of one another.

As separate feature, how about spawn to a teammate furtherest away from you? I encountered some moments when I would spawn next to a teammate right in combat just to be killed withing seconds.
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Zombiezzz
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Old 01-08-2010 , 13:52   Re: [CSDM] Team Spawning
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who plays CSDM? O__o
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schmurgel1983
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Old 01-29-2010 , 07:51   Re: [CSDM] Team Spawning
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Quote:
Originally Posted by sytremelaker View Post
Plugin works fine, couple suggestions though:

Probably have the players spawn a little further away from their teammates. Just a bit though, to avoid players getting stuck together or being spawned on top of one another.

As separate feature, how about spawn to a teammate furtherest away from you? I encountered some moments when I would spawn next to a teammate right in combat just to be killed withing seconds.
thanks
when u will the teammates spawns further away when change this:
PHP Code:
        switch(do_x)
        {
            case 
0final_origin[0] = team_origin[0];
            case 
1final_origin[0] = team_origin[0] - 32;
            case 
2final_origin[0] = team_origin[0] + 32;
        }
        switch(
do_y)
        {
            case 
0final_origin[1] = team_origin[1];
            case 
1final_origin[1] = team_origin[1] - 32;
            case 
2final_origin[1] = team_origin[1] + 32;
        }
        switch(
do_z)
        {
            case 
0final_origin[2] = team_origin[2];
            case 
1final_origin[2] = team_origin[2] + 20;
            case 
2final_origin[2] = team_origin[2] + 80;
        } 
from 32 to maybe 38 or 44, change it by your own risk!

many maps of cs or cz have holes behind a normaly wall u dont see it,
when u make the value higher so u can spawn in the hole

sample: cs_office, t-spawn, look outside the windows u see a place with trees
and a driveway, u can spawn on this place, when u make the value to high^^
sample2: de_dust2, bombplace B, behind the big wooddoor is a hole!

change the 32er value and test it
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worldspawn
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Old 01-29-2010 , 15:15   Re: [CSDM] Team Spawning
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Quote:
Originally Posted by Zombiezzz
who plays CSDM? O__o
lots of russians
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joropito
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Join Date: Mar 2009
Location: pfnAddToFullPack
Old 01-30-2010 , 08:18   Re: [CSDM] Team Spawning
Reply With Quote #7

Quote:
Originally Posted by Zombiezzz View Post
who plays CSDM? O__o
I have 11 servers, 3 of them runs csdm (2 or gungame, 1 for custom mod).
My 2 gungame servers are full for about 14 hours at day.

So... people likes csdm

I only play normal CS
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schmurgel1983
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Old 06-21-2010 , 09:41   Re: [CSDM] Team Spawning 1.1 [06-21-10]
Reply With Quote #8

What's new?
v1.1:
- rewrite: made plugin faster
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sikvod00
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Old 07-09-2010 , 04:18   Re: [CSDM] Team Spawning 1.1 [06-21-10]
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Hello. I'd love to try out this addon, but whenever I start CZ and load any map, it crashes. =( . I have the latest version of CSDM, I downloaded and installed csdm_spawn_preset.amxx into my "amxmodx\plugins\" folder (overwriting the original), and made the appropriate cvar changes in the csdm.cfg file. I don't know what I'm doing wrong. Please help!
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schmurgel1983
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Old 07-09-2010 , 05:17   Re: [CSDM] Team Spawning 1.1 [06-21-10]
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very interesting sikvod00
I tested the forum Get Plugin or Get Source don't use --> Get Plugin <---
usually is the compiled only 10KB size
but on the Get Plugin it is 1.07 MB i'm confused

download the sma and compile it local

What's new?
v1.2:
- fixed: Run time error 10: native error (native "pev")
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Last edited by schmurgel1983; 07-09-2010 at 05:36.
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