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new berserker == berserker


  
 
 
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ƒa†es™
Senior Member
Join Date: May 2009
Location: Garena
Old 12-19-2009 , 22:54   Re: new berserker == berserker
Reply With Quote #22

Quote:
Originally Posted by Mxnn View Post
PHP Code:
if ( read_data) == new_berserker )
{
         
set_user_renderingread_data), kRenderFxGlowShell000kRenderNormal16 )
         
new_berserker read_data)
         
NewBerserkernew_berserker )
}
 
else
{
        if ( 
read_data) == new_berserker )
        {
                   
client_cmd(0"spk bersekerdie")// That is equal to do this --->emit_sound(  0, CHAN_STREAM, BerserkerDown, 1.0, ATTN_NORM, 0, PITCH_HIGH )
                   // But more easier..
                   // In "bersekerdie" you have to put the ubication of the sound (the sound must be download by the client, you have to put a default ubication inside the cstrike folder)
        
}


Doesn't work. When berserker die the sound didn't play.
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