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need help with error (array index out of bounds)


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Zidd
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Join Date: Dec 2004
Location: 66.199.236.61:27015
Old 04-03-2005 , 17:28   need help with error (array index out of bounds)
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im having a problem with my plugin im getting this error message when i compile that says array index out of bounds and function must return a value can someone help me correct these errors see code below
Code:
//------------Source Code-----------\\ //Vampire Mod //By Zidd //A Version Half-life engine version of an unreal tournament mutator #include <amxmodx> #include <amxmisc> #include <fun> public plugin_init () {     register_plugin("Vampire Mode", "0.01", "Zidd")     register_clcmd("amx_vampire", "vampire",  ADMIN_BAN, " : Sets Vampire Mode") } public vampire (id) {         new makekill [32]     get_user_frags( id )     new health [32]     get_user_health( id ) // What Should Happen When You Reach 1 HP     if ( health [32] = 1 ) {     client_print (1,print_center,"You Thirst For Blood Go Get Some Kills For More HP!")     set_task (0.5,"vampire",id)     return PLUGIN_HANDLED     } //What Should Happen When You Have More Than 1 HP     if (health[32] < 1) {         set_user_health (id,(health[32] -1))         set_task (0.5,"vampire",id)         return PLUGIN_HANDLED             } //What Should Happen When You Get A Kill     if (makekill[32] +1) {         set_user_health (id,(health[32]+10))         client_print (1,print_center,"You Get 10HP For The Kill You Just Made")         set_task (0.5,"vampire",id)         return PLUGIN_HANDLED             }       }
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johnjg75
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Join Date: Mar 2004
Location: Delaware
Old 04-03-2005 , 17:38  
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Code:
//------------Source Code----------- //Vampire Mod //By Zidd //A Version Half-life engine version of an unreal tournament mutator #include <amxmodx> #include <amxmisc> #include <fun> public plugin_init () {     register_plugin("Vampire Mode", "0.01", "Zidd")     register_clcmd("amx_vampire", "vampire",  ADMIN_BAN, " : Sets Vampire Mode")   } public vampire (id) {           new makekill=get_user_frags( id )     new health=get_user_health( id ) // What Should Happen When You Reach 1 HP     if ( health == 1 ) {     client_print (1,print_center,"You Thirst For Blood Go Get Some Kills For More HP!")     set_task (0.5,"vampire",id)     return PLUGIN_HANDLED     } //What Should Happen When You Have More Than 1 HP     if (health < 1) {         set_user_health (id,(health-1))         set_task (0.5,"vampire",id)         return PLUGIN_HANDLED               } //What Should Happen When You Get A Kill     if (makekill +1) {         set_user_health (id,(health+=10))         client_print (1,print_center,"You Get 10HP For The Kill You Just Made")         set_task (0.5,"vampire",id)         return PLUGIN_HANDLED               }       return PLUGIN_HANDLED         }
but i don't think that's how you get the kill, lemme post another post in a sec showing how you do it
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johnjg75
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Location: Delaware
Old 04-03-2005 , 17:55  
Reply With Quote #3

Code:
//------------Source Code----------- //Vampire Mod //By Zidd //A Version Half-life engine version of an unreal tournament mutator #include <amxmodx> #include <amxmisc> #include <fun> public plugin_init () {     register_plugin("Vampire Mode", "0.01", "Zidd")     register_clcmd("amx_vampire", "vampire",  ADMIN_BAN, " : Sets Vampire Mode")     register_event("DeathMsg","DeathMsge","a") } public vampire (id) {           new health=get_user_health( id ) // What Should Happen When You Reach 1 HP     if ( health == 1 ) {     client_print (1,print_center,"You Thirst For Blood Go Get Some Kills For More HP!")     set_task (0.5,"vampire",id)     return PLUGIN_HANDLED     } //What Should Happen When You Have More Than 1 HP     if (health < 1) {         set_user_health (id,(health-1))         set_task (0.5,"vampire",id)         return PLUGIN_HANDLED               }     return PLUGIN_HANDLED         } public DeathMsge() {     new id = read_data( 1 );     new health=get_user_health( id )     set_user_health(id,(health+=10))         client_print (id,print_center,"You Get 10HP For The Kill You Just Made")         set_task (0.5,"vampire",id)         return PLUGIN_HANDLED }
I haven't tested it and i'm not really sure what you're trying to do with set_task() but if you explain to me what this should do, then i can help you
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Zidd
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Join Date: Dec 2004
Location: 66.199.236.61:27015
Old 04-03-2005 , 18:17  
Reply With Quote #4

well what i was trying to do was to have the players hp go down by 1 every time the script ran til they have 1 hp and have a message go on screen telling them that they need to make kills to gain hp and i was gonna have the script run through every .5 seconds since im kinda new to scripting i really dont know the ropes so i was thinking thats how it was done with the set_task thing but then again i could be in over my head
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