Quote:
Originally Posted by Mxnn
With this command you force the client to execute a sound that he must have on his valve folder .. Example:
PHP Code:
client_command(0, "spk sound/BersekerFound.wav")
You understand it?
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No, this is not what i mean. What i mean was i can't figure out where or how should i get if the user is a berserker and he die, it will play a sound global "0".
PHP Code:
new BerserkerDown
PHP Code:
if ( read_data( 2 ) == new_berserker )
{
set_user_rendering( read_data( 2 ), kRenderFxGlowShell, 0, 0, 0, kRenderNormal, 16 )
new_berserker = read_data( 1 )
NewBerserker( new_berserker )
}
else
{
if ( read_data( 2 ) == new_berserker )
{
emit_sound( 0, CHAN_STREAM, BerserkerDown, 1.0, ATTN_NORM, 0, PITCH_HIGH )
}
}
Quote:
Originally Posted by Mxnn
I guess that is a new mod this.
Berseker is some like a monster (like predator i guess)
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It's not monster it's just gunz online. 1 part of the game there a mode call berserker.
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