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new berserker == berserker


  
 
 
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ƒa†es™
Senior Member
Join Date: May 2009
Location: Garena
Old 12-19-2009 , 17:10   Re: new berserker == berserker
Reply With Quote #19

Quote:
Originally Posted by Mxnn View Post
With this command you force the client to execute a sound that he must have on his valve folder .. Example:
PHP Code:
client_command(0"spk sound/BersekerFound.wav"
You understand it?
No, this is not what i mean. What i mean was i can't figure out where or how should i get if the user is a berserker and he die, it will play a sound global "0".
PHP Code:
new BerserkerDown 
PHP Code:
if ( read_data) == new_berserker )
{
         
set_user_renderingread_data), kRenderFxGlowShell000kRenderNormal16 )
         
new_berserker read_data)
         
NewBerserkernew_berserker )
}
 
else
{
        if ( 
read_data) == new_berserker )
        {
                   
emit_sound(  0CHAN_STREAMBerserkerDown1.0ATTN_NORM0PITCH_HIGH )
        }

Quote:
Originally Posted by Mxnn View Post
I guess that is a new mod this.
Berseker is some like a monster (like predator i guess)
It's not monster it's just gunz online. 1 part of the game there a mode call berserker.
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