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server spray decal


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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 12-15-2009 , 05:48   Re: server spray decal
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Global cvar is decalfrequency.
This cvar is used to set players offset m_flNextDecalTime (486) based on gametime when they spawn or when they kill a player.

Also, offset m_nCustomSprayFrames (485) seems to be -1 when tags are not allowed (the lambda hl logo for everyone) and 1 when it's a custom tag, HLSDK says that it can take values from 1 to 8 but it seems that sprays with more than 1 frame are not implemented.
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