Here's a cfg I put together for my server, feel free to use it however you want, added a custom cfg and normal cfg with default game settings.
Custom CFG
Code:
//Custom Server Settings\\
//say "Loaded custom mode"
sm_cvar mp_gamemode versus
sm_cvar sb_all_bot_team 1
//[Custom Versus Settings]\\
sm_cvar vs_max_team_switches 2 //default 1
sm_cvar vs_incap_bonus 20 //default 10
sm_cvar vs_survival_bonus 50 //default 25
sm_cvar vs_tank_damage 24 //default 24 - tank dmg per hit
sm_cvar z_difficulty Easy //Easy, Normal, Hard, Impossible
//[versus special infected limit]\\
sm_cvar z_versus_boomer_limit 1
sm_cvar z_versus_charger_limit 2
sm_cvar z_versus_hunter_limit 2
sm_cvar z_versus_jockey_limit 2
sm_cvar z_versus_smoker_limit 2
sm_cvar z_versus_spitter_limit 1
//[coop special infected limit]\\
sm_cvar z_boomer_limit 1
sm_cvar z_charger_limit 2
sm_cvar z_hunter_limit 2
sm_cvar z_jockey_limit 2
sm_cvar z_smoker_limit 2
sm_cvar z_spitter_limit 1
sm_cvar survivor_limit 4 //default 4 max nr of survivors
sm_cvar z_max_player_zombies 4 //default 4 max nr of player zombies
//-------------------------------------------------------------------------------------
//Survivor Modding\\
sm_cvar survivor_allow_crawling 1 //default 0
sm_cvar survivor_crawl_speed 35 //default 15
sm_cvar survivor_crouch_speed 75 //default 75
sm_cvar survivor_damage_speed_factor 0.50 //default 0
sm_cvar survivor_drag_continuous_fire 1 //default 1
sm_cvar survivor_drag_speed_multiplier 0 //default 0
sm_cvar z_survivor_respawn_health 75 //default 50
sm_cvar survivor_drag_type 0
//0: no dragging, 1: short tug, 2: continuous drag
sm_cvar survivor_friendly_fire_factor_easy 1 //default 0
sm_cvar survivor_incap_decay_rate 3 //default 3
sm_cvar survivor_incap_health 450 //default 300
sm_cvar survivor_incap_hopeless_decay_rate 20 //default 12
sm_cvar survivor_incap_tongued_decay_rate 12 //default 12
sm_cvar survivor_incapacitated_reload_multiplier 0 //default 1
sm_cvar survivor_lean 0 //default 0 - leaning?
sm_cvar survivor_ledge_grab_health 450 //default 300
sm_cvar survivor_limp_health 35 //default 40
sm_cvar survivor_limp_walk_speed 90 //default 85
sm_cvar survivor_max_incapacitated_count 3 //default 2
sm_cvar survivor_model_selection -1 //default -1
sm_cvar survivor_respawn_with_guns 2 //default 1
//0: Just a pistol, 1: Downgrade of last primary weapon, 2: Last primary weapon.
sm_cvar survivor_revive_duration 3 //default 5
sm_cvar survivor_revive_health 45 //default 30
//How much temp health you get revived with.
sm_cvar survivor_speed 210 //default 210
//sm_cvar survivor_limit 4 //default 4 max nr of survivors
//sm_cvar z_max_player_zombies 4 //default 4 max nr of player zombies
//sm_cvar survivor_push 0 //default 0 pushing other surv
//sm_cvar survivor_shove_teammates 0
//sm_cvar survivor_revive_after_drag 0 //default 0
//Standing still after dragging someone will start reviving him
//sm_cvar survivor_revive_continuous_fire 1 //default 1
//Players need to hold +attack to revive
//sm_cvar survivor_speed_boost_factor 1 //default 1
//sm_cvar survivor_sprint_multiplier 1 //default 1
//sm_cvar survivor_upgrade_reload_duration 0 //default 0
//Zombie Player Modding\\---------------------------------------------------------------------
//[smoker]\\
sm_cvar tongue_allow_voluntary_release 1 //default 0
sm_cvar tongue_break_from_damage_amount 75 //default 50
sm_cvar tongue_choke_damage_amount 10 //default 10
sm_cvar tongue_choke_damage_interval 1 //default 1
sm_cvar tongue_drag_damage_amount 3 //default 3
sm_cvar tongue_dropping_to_ground_time 2 //default 2
sm_cvar tongue_fly_speed 1000 //default 1000
sm_cvar tongue_health 150 //default 100 - tongue health
sm_cvar z_gas_health 400 //default 250 - smoker health
sm_cvar tongue_hit_delay 18 //default 20
sm_cvar tongue_miss_delay 4 //default 15
sm_cvar tongue_range 950 //default 750
//[Boomer]\\
sm_cvar z_allow_female_boomer 1 //default 1
sm_cvar z_exploding_health 100 //default 50 - boomer health
sm_cvar z_exploding_force 5000 //default 5000
sm_cvar z_exploding_splat 100 //default 50 - dmg to take when hitting ground doing splat
sm_cvar z_exploding_splat_radius 250 //default 200 - Boomers splatter radius
sm_cvar z_female_boomer_spawn_chance 50 //default 25
sm_cvar z_vomit_range 400 //default 300
sm_cvar z_vomit_maxdamagedist 400 //default 350
sm_cvar z_vomit_fade_duration 3.5 //default 5 seconds
sm_cvar z_vomit_fade_start 3.5 //default 5
//[Common]\\
sm_cvar z_background_limit 20 //default 20
sm_cvar z_common_limit 30 //default 30
sm_cvar z_health 50 //default 50 - common zombie health
sm_cvar z_infected_flashlight 1 //default 1 - allows zombies to see in the dark
sm_cvar z_speed 250 //default 250
//[Charger]\\
sm_cvar z_charger_allow_shove 0 //default 0 - allow shoving of charger
sm_cvar z_charger_health 900 //default 600
sm_cvar z_charger_max_prop_force 3000 //default 3000
sm_cvar z_charger_pound_dmg 15 //default 15
//sm_cvar z_charger_probe_alone 6 //default 6
//sm_cvar z_charger_probe_attack 24 //default 24
//[Hunter]\\
sm_cvar z_hunter_health 800 //default 250
sm_cvar z_hunter_max_pounce_bonus_damage 24 //default 24
sm_cvar z_hunter_speed 300 //default 300
//[Jockey]\\
sm_cvar z_jockey_health 450 //default 325
sm_cvar z_jockey_leap_range 300 //default 200
sm_cvar z_jockey_leap_time 0.6 //default 1 - Time allowed between jockey bot leaps.
sm_cvar z_jockey_ride_damage 4 //default 3
sm_cvar z_jockey_speed 250 //default 250
//[Spitter]\\
sm_cvar z_spitter_health 400 //default 100
sm_cvar z_spitter_max_wait_time 30 //default 30
sm_cvar z_spitter_range 950 //default 850
sm_cvar z_spitter_speed 210 //default 210
sm_cvar z_spit_velocity 1000 //default 900
//[Tank]\\
sm_cvar z_tank_health 3500 //default 4000
sm_cvar z_tank_speed_vs 210 //default 210
sm_cvar z_tank_speed 210 //default 210
sm_cvar versus_tank_chance 0 //default 0.75
//[add bot for 5 vs 5]\\
//exec sourcemod\sb_add_5vs5_1bot.cfg
//[Weapon ammo ammount]\\
sm_cvar ammo_assaultrifle_max 724 //default 360
sm_cvar ammo_autoshotgun_max 256 //default 90
sm_cvar ammo_grenadelauncher_max 40 //default 30
sm_cvar ammo_huntingrifle_max 250 //default 150
sm_cvar ammo_shotgun_max 156 //default 56
sm_cvar ammo_smg_max 860 //default 650
sm_cvar ammo_sniperrifle_max 290 //default 180
sm_cvar ammo_chainsaw_max 40 //default 20
//[backups]\\
//sm_cvar z_boomer_limit 1 //default 1
//sm_cvar z_charger_limit 1 //default 1
//sm_cvar z_hunter_limit 1 //default 1
//sm_cvar z_jockey_limit 1 //default 1
//sm_cvar z_smoker_limit 1 //default 1
//sm_cvar z_spitter_limit //default 1
//sm_cvar z_crouch_speed 75 //default 75
//sm_cvar z_versus_boomer_limit 1
//sm_cvar z_versus_charger_limit 1
//sm_cvar z_versus_hunter_limit 1
//sm_cvar z_versus_jockey_limit 1
//sm_cvar z_versus_smoker_limit 1
//sm_cvar z_versus_spitter_limit 1
Normal CFG
Code:
//Default Server Settings\\
//[Custom Versus Settings]\\
sm_cvar vs_max_team_switches 1 //default 1
sm_cvar vs_incap_bonus 10 //default 10
sm_cvar vs_survival_bonus 25 //default 25
sm_cvar vs_tank_damage 24 //default 24 - tank dmg per hit
sm_cvar z_difficulty normal //Easy, Normal, Hard, Impossible
sm_cvar z_versus_boomer_limit 1
sm_cvar z_versus_charger_limit 1
sm_cvar z_versus_hunter_limit 1
sm_cvar z_versus_jockey_limit 1
sm_cvar z_versus_smoker_limit 1
sm_cvar z_versus_spitter_limit 1
//-------------------------------------------------------------------------------------
//Survivor Modding\\
sm_cvar survivor_allow_crawling 0 //default 0
sm_cvar survivor_crawl_speed 15 //default 15
sm_cvar survivor_crouch_speed 75 //default 75
sm_cvar survivor_damage_speed_factor 0 //default 0
sm_cvar survivor_drag_continuous_fire 1 //default 1
sm_cvar survivor_drag_speed_multiplier 0 //default 0
sm_cvar z_survivor_respawn_health 50 //default 50
sm_cvar survivor_drag_type 0
//0: no dragging, 1: short tug, 2: continuous drag
sm_cvar survivor_friendly_fire_factor_easy 0 //default 0
sm_cvar survivor_incap_decay_rate 3 //default 3
sm_cvar survivor_incap_health 300 //default 300
sm_cvar survivor_incap_hopeless_decay_rate 12 //default 12
sm_cvar survivor_incap_tongued_decay_rate 12 //default 12
sm_cvar survivor_incapacitated_reload_multiplier 1 //default 1
sm_cvar survivor_lean 0 //default 0 - leaning?
sm_cvar survivor_ledge_grab_health 300 //default 300
sm_cvar survivor_limp_health 40 //default 40
sm_cvar survivor_limp_walk_speed 85 //default 85
sm_cvar survivor_max_incapacitated_count 2 //default 2
sm_cvar survivor_model_selection -1 //default -1
sm_cvar survivor_respawn_with_guns 1 //default 1
//0: Just a pistol, 1: Downgrade of last primary weapon, 2: Last primary weapon.
sm_cvar survivor_revive_duration 5 //default 5
sm_cvar survivor_revive_health 30 //default 30
//How much temp health you get revived with.
sm_cvar survivor_speed 210 //default 210
//sm_cvar survivor_limit 4 //default 4 max nr of survivors
//sm_cvar z_max_player_zombies 4 //default 4 max nr of player zombies
//sm_cvar survivor_push 0 //default 0 pushing other surv
//sm_cvar survivor_shove_teammates 0
//sm_cvar survivor_revive_after_drag 0 //default 0
//Standing still after dragging someone will start reviving him
//sm_cvar survivor_revive_continuous_fire 1 //default 1
//Players need to hold +attack to revive
//sm_cvar survivor_speed_boost_factor 1 //default 1
//sm_cvar survivor_sprint_multiplier 1 //default 1
//sm_cvar survivor_upgrade_reload_duration 0 //default 0
//Zombie Player Modding\\---------------------------------------------------------------------
//[smoker]\\
sm_cvar tongue_allow_voluntary_release 0 //default 0
sm_cvar tongue_break_from_damage_amount 50 //default 50
sm_cvar tongue_choke_damage_amount 10 //default 10
sm_cvar tongue_choke_damage_interval 1 //default 1
sm_cvar tongue_drag_damage_amount 3 //default 3
sm_cvar tongue_dropping_to_ground_time 2 //default 2
sm_cvar tongue_fly_speed 1000 //default 1000
sm_cvar tongue_health 100 //default 100 - tongue health
sm_cvar z_gas_health 250 //default 250 - smoker health
sm_cvar tongue_hit_delay 20 //default 20
sm_cvar tongue_miss_delay 15 //default 15
sm_cvar tongue_range 750 //default 750
//[Boomer]\\
sm_cvar z_allow_female_boomer 1 //default 1
sm_cvar z_exploding_health 50 //default 50 - boomer health
sm_cvar z_exploding_force 5000 //default 5000
sm_cvar z_exploding_splat 50 //default 50 - dmg to take when hitting ground doing splat
sm_cvar z_exploding_splat_radius 200 //default 200 - Boomers splattering on the ground make survivors inside this radius it
sm_cvar z_female_boomer_spawn_chance 25 //default 25
sm_cvar z_vomit_range 300 //default 300
sm_cvar z_vomit_maxdamagedist 350 //default 350
sm_cvar z_vomit_fade_duration 5 //default 5 seconds
sm_cvar z_vomit_fade_start 5 //default 5
//[Common]\\
sm_cvar z_background_limit 20 //default 20
sm_cvar z_common_limit 30 //default 30
sm_cvar z_health 50 //default 50 - common zombie health
sm_cvar z_infected_flashlight 1 //default 1 - allows zombies to see in the dark
//[Charger]\\
sm_cvar z_charger_allow_shove 0 //default 0 - allow shoving of charger
sm_cvar z_charger_health 600 //default 600
sm_cvar z_charger_max_prop_force 3000 //default 3000
sm_cvar z_charger_pound_dmg 15 //default 15
//sm_cvar z_charger_probe_alone 6 //default 6
//sm_cvar z_charger_probe_attack 24 //default 24
//[Hunter]\\
sm_cvar z_hunter_health 250 //default 250
sm_cvar z_hunter_max_pounce_bonus_damage 24 //default 24
sm_cvar z_hunter_speed 300 //default 300
//[Jockey]\\
sm_cvar z_jockey_health 325 //default 325
sm_cvar z_jockey_leap_range 200 //default 200
sm_cvar z_jockey_leap_time 1 //default 1 - Time allowed between jockey bot leaps.
sm_cvar z_jockey_ride_damage 3 //default 3
sm_cvar z_jockey_speed 250 //default 250
//[Spitter]\\
sm_cvar z_spitter_health 100 //default 100
sm_cvar z_spitter_max_wait_time 30 //default 30
sm_cvar z_spitter_range 850 //default 850
sm_cvar z_spitter_speed 210 //default 210
sm_cvar z_spit_velocity 900 //default 900
//[Tank]\\
sm_cvar z_tank_health 4000 //default 4000
sm_cvar z_tank_speed_vs 210 //default 210
sm_cvar z_tank_speed 210 //default 210
sm_cvar versus_tank_chance 0.75 //default 0.75
//[Weapon ammo ammount]\\
sm_cvar ammo_assaultrifle_max 360 //default 360
sm_cvar ammo_autoshotgun_max 90 //default 90
sm_cvar ammo_grenadelauncher_max 30 //default 30
sm_cvar ammo_huntingrifle_max 150 //default 150
sm_cvar ammo_shotgun_max 56 //default 56
sm_cvar ammo_smg_max 650 //default 650
sm_cvar ammo_sniperrifle_max 180 //default 180
sm_cvar ammo_chainsaw_max 20 //default 20
//[backups]\\
//sm_cvar z_boomer_limit 1 //default 1
//sm_cvar z_charger_limit 1 //default 1
//sm_cvar z_hunter_limit 1 //default 1
//sm_cvar z_jockey_limit 1 //default 1
//sm_cvar z_smoker_limit 1 //default 1
//sm_cvar z_spitter_limit //default 1
//sm_cvar z_crouch_speed 75 //default 75
//sm_cvar z_versus_boomer_limit 1
//sm_cvar z_versus_charger_limit 1
//sm_cvar z_versus_hunter_limit 1
//sm_cvar z_versus_jockey_limit 1
//sm_cvar z_versus_smoker_limit 1
//sm_cvar z_versus_spitter_limit 1
sm_say "Normal Server Setting Loaded - Returning to normal Gameplay."