Also, you can connect to your L4D2 server from a lobby. On the client of the lobby leader, you can set:
Code:
mm_dedicated_force_servers "ip.addr.ess:port,ip.addr.ess2:port"
This allows you to create a list of servers that your lobby will attempt to connect to first, before going to a locally-hosted game. It also only works if the lobby leader has that cvar set.
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