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[L4D2] Drag Survivors


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KrankFL
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Join Date: May 2009
Old 12-06-2009 , 06:36   Re: [L4D2] Drag Survivors
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You could do this in a cfg as the cvars for this are already in game:

Code:
sm_cvar survivor_allow_crawling 0             //default 0
sm_cvar survivor_crawl_speed 15             //default 15
sm_cvar survivor_crouch_speed  75            //default 75
sm_cvar survivor_damage_speed_factor 0            //default 0
sm_cvar survivor_drag_continuous_fire 1            //default 1
sm_cvar survivor_drag_speed_multiplier 0        //default 0
sm_cvar z_survivor_respawn_health 50            //default 50
sm_cvar survivor_drag_type 2    
//0: no dragging, 1: short tug, 2: continuous drag
//sm_cvar survivor_revive_after_drag 0            //default 0
//Standing still after dragging someone will start reviving him
I'm using survivor crawling instead of dragging, haven't tested dragging out yet on l4d2 because didn't work very well in l4d1.

Last edited by KrankFL; 12-06-2009 at 06:38.
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