how do i play a certain sound when a player die in a certain model?
soo far:
Code:
public fdeath(id) {
new model[33]
cs_get_user_model(id, model, 32)
if(equal(model, "model",5)) {
emit_sound(id, CHAN_VOICE, "misc/die.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
}else{
}
return PLUGIN_CONTINUE
}
public plugin_init() {
register_event( "DeathMsg", "fdeath", "a" )
}
but i get this
L 03/28/2005 - 19:09:48: [AMXX] Native error in "cs_get_user_model" on some line (file "test.sma").
L 03/28/2005 - 19:09:48: [CSTRIKE] Player out of range (0)
any help or example would be greatly appreciated
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