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[L4D2] Item buying System v1.36


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Drakcol
Junior Member
Join Date: Nov 2009
Old 11-27-2009 , 18:50   Re: [L4D2] Item buying System
Reply With Quote #11

Triggerman - Thanks for the CSS gun info, so it's basically a loading issue? Do we know of a way to solve this so we don't have to restart the map/campaign?

KrankFL - The convars are defined in the L4DPoints.cfg file, you have to change it there. Seeing as the autoexec and server.cfg load before L4Dpoints.cfg it seems the L4Dpoints.cfg file was overwriting your other convars.
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KrankFL
Member
Join Date: May 2009
Old 11-27-2009 , 19:19   Re: [L4D2] Item buying System
Reply With Quote #12

Quote:
Originally Posted by Drakcol View Post
Triggerman - Thanks for the CSS gun info, so it's basically a loading issue? Do we know of a way to solve this so we don't have to restart the map/campaign?

KrankFL - The convars are defined in the L4DPoints.cfg file, you have to change it there. Seeing as the autoexec and server.cfg load before L4Dpoints.cfg it seems the L4Dpoints.cfg file was overwriting your other convars.
Doh! Thanks for pointing that out.
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Drakcol
Junior Member
Join Date: Nov 2009
Old 11-27-2009 , 19:28   Re: [L4D2] Item buying System
Reply With Quote #13

Yep, no problem. Also I do realize the cost of some items is a bit unbalanced right now. I'm working on finding proper values that suit my server, so hopefully I'll be able to balance things out a bit more in the future.
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triggerman
Senior Member
Join Date: Jun 2009
Old 11-27-2009 , 20:32   Re: [L4D2] Item buying System
Reply With Quote #14

hmm iv noticed on my server that the CSS weapons work on all maps regardless of restarts or map changes. might be because i have stripper adding them into all the maps. will test to see what happens without stripper.

EDIT: tested it. without stripper adding any weapons to any map they acted as predicted. spawn it and it doesnt work, change map, spawn it again and it does work.
however with stripper adding 1 instance of every gun to all maps, i spawned a gun as soon as i got in after a server restart and they worked immediatly.

get stripper and put the following into the global_filters.cfg
Code:
add:
{
"origin" "0 0 -10000"
"spawnflags" "1"
"solid" "6"
"skin" "0"
"disableshadows" "0"
"count" "1"
"angles" "0 0 0"
"classname" "weapon_sniper_scout"
}
{
"origin" "0 0 -10000"
"spawnflags" "1"
"solid" "6"
"skin" "0"
"disableshadows" "0"
"count" "1"
"angles" "0 0 0"
"classname" "weapon_sniper_awp"
}
{
"origin" "0 0 -10000"
"spawnflags" "1"
"solid" "6"
"skin" "0"
"disableshadows" "0"
"count" "1"
"angles" "0 0 0"
"classname" "weapon_smg_mp5"
}
{
"origin" "0 0 -10000"
"spawnflags" "1"
"solid" "6"
"skin" "0"
"disableshadows" "0"
"count" "1"
"angles" "0 0 0"
"classname" "weapon_rifle_sg552"
}
that should make those weapons work everywhere i assume. however they do NOT come with ammo.

Last edited by triggerman; 11-27-2009 at 20:47.
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KrankFL
Member
Join Date: May 2009
Old 11-29-2009 , 04:54   Re: [L4D2] Item buying System
Reply With Quote #15

There seems to be a problem with points being racked up even if a player disconnects, the points are kept and the next player that connects get the points, so they never get reset/wiped if someone disconnects/drops/timed out.
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Blu3star
Member
Join Date: Jul 2009
Old 11-29-2009 , 13:42   Re: [L4D2] Item buying System
Reply With Quote #16

sm plugins unload L4DPointsandGift.smx
sm plugins load L4DPointsandGift.smx
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KrankFL
Member
Join Date: May 2009
Old 11-29-2009 , 13:47   Re: [L4D2] Item buying System
Reply With Quote #17

Quote:
Originally Posted by Blu3star View Post
sm plugins unload L4DPointsandGift.smx
sm plugins load L4DPointsandGift.smx
I understand what you're trying to say here, but I don't want to wipe/reset connected users their points X)
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ASAKI
BANNED
Join Date: Sep 2009
Location: https://t.me/pump_upp
Old 11-30-2009 , 16:46   Re: [L4D2] Item buying System
Reply With Quote #18

There is suggestion, but will it be difficult to respawn using a point by oneself?
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DiscoBBQ
Veteran Member
Join Date: Jan 2005
Location: Clemson, South Carolina
Old 11-30-2009 , 20:59   Re: [L4D2] Item buying System
Reply With Quote #19

Please do not approve this garbage, I am sick of playing L4D servers littered with this shit.
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"Every man is guilty of all the good he did not do"
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KrankFL
Member
Join Date: May 2009
Old 12-01-2009 , 07:53   Re: [L4D2] Item buying System
Reply With Quote #20

Quote:
Originally Posted by DiscoBBQ View Post
Please do not approve this garbage, I am sick of playing L4D servers littered with this shit.
I have removed this plugin from my server, because it is way to buggy and exploitable by smart players.
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