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[L4D/L4D2] Character Select Menu (2.5a/b)


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Bongholio
Senior Member
Join Date: Sep 2009
Old 11-04-2009 , 03:40   Re: [L4D] Character Select Menu (1.1)
Reply With Quote #21

Rephrase

I sm_ji 'ed in a co-op campaign game as admin then I !csm 'ed to a survivor .mdl. It appeared to me that the disguised infected was EXTRA
red.
Does a disguised infected look like a survivor to other survivors
(except for the obviously strange looking attack anims.)?
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mi123645
Veteran Member
Join Date: Feb 2009
Old 11-04-2009 , 04:03   Re: [L4D] Character Select Menu (1.1)
Reply With Quote #22

Quote:
Originally Posted by Bongholio View Post
Rephrase

I sm_ji 'ed in a co-op campaign game as admin then I !csm 'ed to a survivor .mdl. It appeared to me that the disguised infected was EXTRA
red.
Does a disguised infected look like a survivor to other survivors
(except for the obviously strange looking attack anims.)?
Yes.
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Bancky
Junior Member
Join Date: Apr 2009
Old 11-06-2009 , 08:29   Re: [L4D] Character Select Menu (1.1)
Reply With Quote #23

Is there any chance we can include the ability for admins to use custom models that are installed on the server. I would like my admins to look like admins.

Thanks for the awesome plugin!
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mi123645
Veteran Member
Join Date: Feb 2009
Old 11-07-2009 , 21:45   Re: [L4D] Character Select Menu (1.1)
Reply With Quote #24

Quote:
Originally Posted by Bancky View Post
Is there any chance we can include the ability for admins to use custom models that are installed on the server. I would like my admins to look like admins.

Thanks for the awesome plugin!
I'm not sure on how I could implement that. I'm not even aware that l4d can use custom models.
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mi123645
Veteran Member
Join Date: Feb 2009
Old 11-24-2009 , 03:04   Re: [L4D & L4D2] Character Select Menu (1.2)
Reply With Quote #25

1.2 and L4D2 version released.
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ride GTP
New Member
Join Date: Dec 2005
Old 11-24-2009 , 17:55   Re: [L4D] Character Select Menu (1.1)
Reply With Quote #26

Quote:
Originally Posted by mi123645 View Post
I'm not sure on how I could implement that. I'm not even aware that l4d can use custom models.
i think you can using sv_pure 1 that would use server models. and i have seen custom models in l4d
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ShadowZealot
Junior Member
Join Date: Sep 2009
Old 11-27-2009 , 01:35   Re: [L4D & L4D2] Character Select Menu (1.2)
Reply With Quote #27

Do you think you could make jimmy gibs one of the selectable models? and the female boomer model? and perhaps make it where survivors can change their models to infected please
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Hunterbrute
Senior Member
Join Date: Apr 2009
Old 11-28-2009 , 15:01   Re: [L4D & L4D2] Character Select Menu (1.2)
Reply With Quote #28

Just wanna say this is a great plugin and helped out a bunch on our L4DMods server.
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 11-29-2009 , 23:05   Re: [L4D & L4D2] Character Select Menu (1.2)
Reply With Quote #29

Code:
HTML Code:
// If 1, Infected Menu will be shown to players
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_csm_infected_menu "0"
INFECTED can still select model !csm in versus. Could you please remove that alot of people are falling for this in versus and think its a player.
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mi123645
Veteran Member
Join Date: Feb 2009
Old 11-30-2009 , 01:19   Re: [L4D & L4D2] Character Select Menu (1.2)
Reply With Quote #30

Quote:
Originally Posted by Marcus101RR View Post
Code:
HTML Code:
// If 1, Infected Menu will be shown to players
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_csm_infected_menu "0"
 
INFECTED can still select model !csm in versus. Could you please remove that alot of people are falling for this in versus and think its a player.
You haven't shown me the rest of your cvars. You need to turn off the survivor menu if fun mode is on.
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