Quote:
Originally Posted by Dr.G
Ive tryed something like that as well. Never worked for me. The only way i got it to work, was by getting the classname that i aim at, check the button, and if positive, call a function that handles the kill of the entity.
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Tryied ://
With SOLID_TRIGGER don't work, also SOLID_BBOX + owner = SOLID_TRIGGER lol
how to solve?
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