Alright Ladies, Gentlemen...
The plugin has been updated once more, cleaning out the useless stuff and adding in the final test for this plugin. This time, No more problems. When you pickup a new weapon from anywhere, your current weapon will be placed in your Secondary Slot, while the new weapon you just picked up is the new weapon you are holding.
All other configurations remain the same. Also Note, the bugs still remain, upon leaving and rejoining the game with a bot. This finally however, removes the reset of weapons "Weapon_smg" bug. If you still encounter yourself getting the SMG during a game. Please send screenshot and explanation to the exact moment it happened.
Enjoy this new updated plugin, remember, it is UNOFFICIAL unless the owner approves it, and uses it. All rights goto original creator.
Change Log v1.2.2 (Bug Fixes)- Commented Out, or Stocked Unused Commands, Public Variables to remove WARNINGS.
- Removed New Variable to Global List: LoseGunCycle.
- Removed LoseGunCycle variable on Round_Start for first time playthrough to ensure secondary gun is available, but not replaced after map transition.
- Added Weapon_Drop Event, to trigger new weapon added.
Known Issues/Bugs- Secondary Primary Gun will not reset on Campaign Change, or Finishing of Campaign.
- Secondary Primary Gun will be lost on Bot/Player Replacement (Take a Break).