Quote:
Originally Posted by mlibre
wonderful
@Tote
|
My bad, didn't see. here you go hm
Code:
#include <amxmodx>
#include <fun>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "Author"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
// Add your code here...
}
public bomb_explode()
{
static player, iPnum, players[32]
get_players(players, iPnum, "e", "TERRORIST");
player = players[random(iPnum)];
if(!player) return PLUGIN_CONTINUE;
give_item(player, "weapon_awp")
return PLUGIN_HANDLED;
}