Quote:
Originally Posted by yousuf khan
I Already Do It But They Didn't Compiling There Have Many Errors In Compiler !!
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doesn`t matter, if you are getting errors, write the errors you are getting, don`t upload amxx file, read the rules
you want the translate but it seems it`s already translated to english, did you look at the lang file?
PHP Code:
[en]
MODE_PREFIX = ^1[^4Mode^1]
MODE_MESSAGE_MAP_OPENED = Map opened
MODE_MESSAGE_MAP_CLOSED = Map closed
MODE_MESSAGE_TOUCH = I'm sorry^3 Path closed^4,^1 in reason not enough players.
MODE_NOT_USED = On the map missing target^3 /mode^1 mode.
MODE_ADMIN_BUSY_CHANGE = I'm sorry^4,^1 admin^3 %s^1 uses the command.
MODE_VOTE = Now start the voting.
MODE_START_VOTE = The voting is going on.
MODE_WAIT_NEW_ROUND = Wait for next a new round.
MODE_ADMIN_CHANGED = Admin^3 %L^1 map in the next round.
MODE_ADMIN_CHANGED_ADMINS = ^3%s^1 %L map in the next round /change.
MODE_ADMIN_CLOSED = closes
MODE_ADMIN_OPENED = opens
MODE_VOTE_CLOSED = closing
MODE_VOTE_OPENED = opening
MODE_RESULT_CLOSED = closed
MODE_RESULT_OPENED = open
MODE_TITLE_CLOSED = Close
MODE_TITLE_OPENED = Open
MODE_VOTE_LEFT = Will be available through^3 %s.
MODE_SECOND = ^1seconds
MODE_SECUNDE = ^1second
MODE_SECONDS = ^1seconds
MODE_MINUT = ^1minutes
MODE_MINUTE = ^1minute
MODE_MINUTES = ^1minutes
MODE_AND = %s и^3 %s
MODE_VOTED = ^3%s^1 said ^3/mode.^1 Voted for %L map [^3%d^1/^3%d^1]
MODE_VOTE_ALREADY = You have already voted. Total votes [^3%d^1/^3%d^1]
MODE_MESSAGE_VOTE_START = Voting will begin in^3 %d ^1seconds.
MODE_VOTE_YES = Yes
MODE_VOTE_NO = No
MODE_VOTE_FORMAT = ^3%s ^1: [^4 %L ^1]
MODE_VOTE_RESULT = Yes ^4-^1 [^3%d^1] ^4|^1 No ^4-^1 [^3%d^1] ^4|^1 Total ^4-^1 [^3%d^1]
MODE_VOTE_SUCCESS = Map will^3 %L^1 in the next round.
MODE_VOTE_FAILED = Voting failed.
MODE_VOTE_POSTSTART_MENU = \wQuestion:\y %L map?^n^n\r1.\w Yes^n\r2.\w No
MODE_VOTE_PRESTART_MENU = \dQuestion: %L map?^nwill begin in %d seconds^n^n1. Yes^n2. No
MODE_DEV_YES = Yes
MODE_DEV_NO = No
MODE_DEV_HIDE = \dHide
MODE_DEV_SHOW = \yShow
MODE_DEV_SAVE = Save
MODE_DEV_CHANGE = Change
MODE_DEV_SOLID = \wSolid:\y
MODE_DEV_SOLID_D = \dSolid:
MODE_DEV_FAILED_1 = * Block not found *
MODE_DEV_FAILED_2 = * This block already copy *
MODE_DEV_FAILED_3 = * You as far back not copied block *
MODE_DEV_FAILED_4 = * First you need to create the block *
MODE_DEV_FAILED_5 = * You haven't completed Create/Change previous block *
MODE_DEV_SUCCESS_1 = * Block deleted *
MODE_DEV_SUCCESS_2 = * Block copied *
MODE_DEV_SUCCESS_3 = * Success saved *
MODE_DEV_SUCCESS_4 = * The block properties saved *
MODE_DEV_SUCCESS_5 = * The block is ready for changes *
MODE_DEV_SUCCESS_6 = * Installed the property: "%s" *
MODE_DEV_TITLE = Description
MODE_DEV_WALL = Wall
MODE_DEV_NULL = Null
MODE_DEV_COORD = Coordinates
MODE_DEV_ANGLES = Angles
MODE_DEV_SIZE = The block size
MODE_DEV_MINS = The block size \rMins
MODE_DEV_MAXS = The block size \rMaxs
MODE_DEV_SPRITE = Size sprite
MODE_DEV_MENU_MAIN = \yCreation the block^n\dБлоки: %d^n^n\r1.%s Create block^n\r2.%s Remove block^n\r3.%s %L block^n^n\r4.%s Properties^n\r5.\w Configuration^n^n\r6.%s Copy^n\r7.%s Paste^n^n^n^n\r9.%s Save all^n\r0.\w Exit
MODE_DEV_MENU_CONFIG = \yCreation the block \d>>\w Configuration^n^n\r1. %L %s^n\r2.%s Wall's: %L^n\r3.\w Online \rLow\w:\y %d^n\r4.\w Online \rHigh\w:\y %d^n\r5.\w Noclip:\y %L^n^n\r6.\w Advanced property:\y %L^n^n^n^n^n^n^n^n^n\r0.\w Back
MODE_DEV_MENU_TITLE = \yCreation the block \d>>\w Settings^n
MODE_DEV_MENU_COORD = ^nLocation:\y %0.1f %0.1f %0.1f^n^n\r1.\w X\y++^n\r2.\w Y\y++^n\r3.\w Z\y++^n^n\r4.\w X\r--^n\r5.\w Y\r--^n\r6.\w Z\r--^n^n\r7.\w Interval:\y x%0.1f
MODE_DEV_MENU_ANGLES = ^nAngles:\y %0.1f %0.1f %0.1f^n^n\r1.\w X\y++^n\r2.\w Y\y++^n\r3.\w Z\y++^n^n\r4.\w X\r--^n\r5.\w Y\r--^n\r6.\w Z\r--^n^n\r7.\w Interval:\y x%0.1f
MODE_DEV_MENU_SIZE = ^nSize: \w[\r Mins \y %0.1f %0.1f %0.1f \w]\t[\r Maxs\y %0.1f %0.1f %0.1f \w]^n^n\r1.\w X\y++^n\r2.\w Y\y++^n\r3.\w Z\y++^n^n\r4.\w X\r--^n\r5.\w Y\r--^n\r6.\w Z\r--^n^n\r7.\w Interval:\y x%0.1f
MODE_DEV_MENU_ADDON = ^n\r8.\w Action:\y %L^n\r9.\w Sprite:\y %L^n^n\r0.\w Back
MODE_DEV_MENU_SCALE_1 = ^nScale:\y %0.3f^n^n\r1.\w %0.1f\y++^n\r2.\w %0.1f\r--^n^n^n^n^n^n^n\r7.\w Interval:\y x%0.1f
MODE_DEV_MENU_SCALE_2 = ^nScale:\y %0.3f^n^n\r1.\w %0.2f\y++^n\r2.\w %0.2f\r--^n^n^n^n^n^n^n\r7.\w Interval:\y x%0.2f
MODE_DEV_MENU_SCALE_3 = ^nScale:\y %0.3f^n^n\r1.\w %0.3f\y++^n\r2.\w %0.3f\r--^n^n^n^n^n^n^n\r7.\w Interval:\y x%0.3f