Quote:
Originally Posted by danielmyst777
Figured it out! When you first start the server, this cvar will not kick in. Only after a map change after initial start will this disable hibernation.
edit edit:
I also appears that when the server empties from the changed map the "sv_hibernate_when_empty" cvar reverts back to "1". I'm not sure why it does this?
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i use to cs go
maybe on yours game will be ok
i got 2 example to fix yours problem
1)
/cfg/autoexec.cfg create file
sv_hibernate_when_empty "0"
sv_hibernate_postgame_delay "0"
sv_allow_lobby_connect_only "0"
host_info_show "2"
host_players_show "2"
on map change command on autoexec will be executed
2)
/cfg/sourcemod/sourcemod.cfg
sv_hibernate_when_empty "0"
sv_hibernate_postgame_delay "0"
sv_allow_lobby_connect_only "0"
host_info_show "2"
host_players_show "2"
sv_max_queries_sec "5.0"