Proximity Mines for Counter-Strike & CZero!!
Note: Tested for CZero by
|2ob! Much Thx for posting the Good News!!
This idea came from my Land Mines Plugin for AMX which included Remote/Proximity/Timed Mines, but I only found Proximity Mines got used alot, the others no one had time for (Remote Mines promoted Camping/Camp Gaurding)..
Anyway, I rebuilt this from scratch for AMXX with a new idea in mind!!
The Progress Bar Code is creditted to bad-at-this, I found it in WC3FT Mod (Pimp Daddy)...
Explosion Effect Credits go to: AssKicR & WC3FT Mod
(And used some things from both and modified it a bit)
Anyway, this is RC1, so suggestions/complaints welcome..
Many CVARs for Customizing..
Quick Feature List:
- Buy Time Restrictions
- Buy Zone Restrictions
- Mine Carry/Plant Limit
- Shootable Mines
- Planting Delay (Progress Bar)
- Proximity Activation Delay (planter has time to run away from mine)
- Free Mines And/Or Buy Mines
- Explosions & Screen-Shake
- Proximity Warning Beeps
- Admin Immunity CVAR
Girthesniper has posted a good mine model similar to the ones in 007 Golden Eye for the N64.. I will add it here for now as a seperate file, but I will in the future replace the old mine model with this one entirely..
Big thx to Girthesniper!!
Oh, almost forgot:
bind two keys:
bind b buymine
bind p +amxx_mine
Then Hold 'p' key to plant (or whatever key you bound to)..
Enjoy!
Edit1: This plugin uses the AMXX engine_stocks.inc Include File which contains a Compiler Error (fixed version in zip)! Read Posts below for more info..
Edit2: I believe JGHG has fixed this in the latest include file from the CVS!!
Edit3: I fixed a Frag-Bug where victims get Frags (Thx to
ceryeceon for finding it!!
![Very Happy](images/smilies/biggrin.gif)
)
Edit4: I fixed another minor bug where players can trigger the mines of their teammates (Thx
Drakmare for pointing it out!)