Basically, when a zombie is in the radius detection, he is detected and the alarm starts to sound.
Changelog:
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1.0 Plugin release 1.2 Add Multilangual
Cmd:
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* zp_md_enable [1|0] - Enable/Disable plugin * zp_md_radius [Num] - Size ofl radius detection * zp_md_aradius [Num] - Aura radius * zp_md_aurared [Num] - Red color (aura) * zp_md_auragreen [Num] - Green color (aura) * zp_md_aurablue [Num] - Blue color (aura) * zp_md_takedmg [1|0] - Enable/Disable health md * zp_md_health [Num] - Health md (requerid md_takedmg) * zp_md_max [Num] - Max ammount of md in the round * zp_md_remove [1|0] - Enable/Disable remove md * zp_md_delay [Num] - Delay to remove(requerid md_remove)
Credits:
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Ineedhelp: (Juan) : To help me with some codes Frk_14 : To help me with the Model crazyeffect : To help me making this plugin MultiLangual (Tuty, DrugZog & Fezh)
Translation:
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[en] English by crazyeffect [nl] Dutch by crazyeffect [es] Spanish by larito [bp] Brazilian Portuguese by vermillioN25 [lt] Lithuanian by Kukulis :* [fr] French by NouveauJoueur [de] German by D o o m [pl] Polish by MmikiM [ro] Romanian by dorin2oo7 [sr] Serbian by Jack86