Hide n Seek for TF2
Simple mod I made. I used some zombie fortress code but i edited lots so its hardly recognisable.
It's simply Pyro vs Spy. When you kill an enemy they switch to your team.
Your team wins when there is no one left on the other team.
The Pyro has to kill the spies.
The Spies have a choice of either hiding until the timer runs out or killing all the pyros.
The Pyro has increased speed and the Spies have much more cloak and virtually instant time to come out of cloak.
This is my first mod/script I've done with sourcemod. Not had chance to play with a fairly large amount of people so i'm not sure how this plays.
Let me know.
Thanks.
**Update**
Balance should work now, I removed the cvar, it'll just balance equally.
You also can't swap teams once someone has been killed.
Suicides are ignored.
The blue colorising on spies is gone.
CVARS:
sm_hs_on
sm_hs_off <- turn it on / off