Save scores
Description:
Players will not lose their scores when they reconnect to the server, all scores saved will reseted on mapstart
Cvars- sm_savescore_allow (default: 1) - Enable / Disable this plugin
- sm_savescore_time (default: 0) - The maximum amount of seconds the plugin will remember the scores
- sm_savescore_cash (default: 1) - Make the plugin also remember money
- sm_savescore_spec (default: 1) - Save player money when they go to spec and back to a team
Change log- August 27, 2007 (1.0, 2.0)
- Initial release
- Added adt_array
- August 29, 2007 (3.0)
- Added spectator saving money
- August 29, 2007 (4.0)
- Fixed player not connected saving information
- stooped using adt_array, not reliable enough
- August 30, 2007 (5.0)
- Fixed player not in game saving information (*sigh*)
- September 4, 2007 (5.0)
- Player information will no longer be saved during map changes