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SourceMod Open Sourced, Team Additions


  
 
 
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BAILOPAN
Join Date: Jan 2004
Old 08-01-2007 , 04:43   SourceMod Open Sourced, Team Additions
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SourceMod is now running on almost 700 servers, and we're getting ever-closer to a feature-stable release. In order to help developers, we've decided to open-source SourceMod's Core! This was a big decision, but we feel that as more and more dedicated coders jump on board, the community will benefit from being able to interpret, debug, and learn from SourceMod's internals.

The source code (all 50,000+ lines), as well as its new GPL v3 License, can be grabbed from the downloads page.

Additionally, we have two new developers on board, and we'd like to introduce them by going over some of the major new features added in the past two weeks:

More Plugins!
Ferret has begun to officially import his popular administration plugins to SourceMod -- starting with admin chat functions and chat triggers.

Voice Functions
teame06, author of GunGame:SM, has imported his "voicemanager" extension into SDKTools. It is a very flexible system for controlling who-hears-who in mic chat.

SQLite
SourceMod now has an SQLite driver available alongside MySQL. Click here to read about specifics.

CGlobalEntityList
You can now make "gEntList" calls via SDKCall(), and FindEntityByClassname() is provided as a default.

Menu Sounds
We've added Mani's familiar menu sounds to SourceMod. Update core.cfg to get them.

As always, a big thanks to the SourceMod Development Team for their continued contributions. Enjoy!
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Last edited by BAILOPAN; 08-01-2007 at 04:53.
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