Raised This Month: $ Target: $400
 0% 

How to recreate some entities


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
commonbullet
Veteran Member
Join Date: Oct 2005
Old 03-05-2007 , 13:19   Re: How to recreate some entities
Reply With Quote #10

There's also a point based "info_target_bomb".
Once you restore bomb target(s), players should be able to plant/defuse in next round.

EDIT:
checking cs fgd, you should be able to restore:
- Point based:
info_vip_start
info_player_start/info_player_deathmatch
info_bomb_target
info_hostage_rescue
hostage_entity

- brush based
func_buyzone
func_bomb_target
func_escapezone (if you're supporting es_ maps)
func_hostage_rescue
func_vip_safetyzone

Last edited by commonbullet; 03-05-2007 at 13:31.
commonbullet is offline
Send a message via ICQ to commonbullet Send a message via MSN to commonbullet
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode