These two issues are maybe linked up.
1) crazy HUD
Sometimes players spawn without some elements displayed normally on HUD. These situations I got reports/I experienced occured:
1a) Element selected by gg_status_display (set to 1) doesn't appear (lower-middle, right of the roundtimer). This happens often. Rest of the HUD is normal.
1b) Missing elements: 1a) + HP/Armor (lower-left), roundtimer (including the two graphical elements left-and rightside) and the crosshair.
2) crazy bomb
The indicator for the bomb on roundstart is normal (orange dot).
If first time dropped (by drop or death), it gets weird. Mostly the position is wrong (regardless if the bomb is held, dropped or planted). Sometimes the indicator is blinking'n'moving (held by a player).
I can't describe it more exactly
![Sad](images/smilies/frown.gif)
.
The function of the bomb isn't shortened in any way (unlike in CSDM, where the bomb loses it's function when dropped first time).