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ZombieMod for CS:S (Beta Testers Required)


  
 
 
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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 03-19-2006 , 17:02   ZombieMod for CS:S (Beta Testers Required)
#1

First, what is ZombieMod ?
ZombieMod is a recreation of the Zombie portion of Nemod, a plugin released a while back by Fysh.
For those of you who don't know of it, i'll explain.

When enabled on default settings, the level is loaded 'Dark', all players spawn normally and you cannot damage anybody.
Rifles and the MG are restricted.

After a random amount of time (2-10 seconds), one player is changed into a Zombie complete with model, unable to use any weapon other than the knife, and is given 5,000 health. They can also run alot faster than humans, are provided with night vision and have a wider 'Field Of Vision'.

Zombies change humans to zombies by slashing them once with their knife, new Zombies are then given 2,500 health and also reduced to using their knife only.

When humans attack zombies, they have a knockback effect similar to hollywood movies. When you get a headshot the effect is really displayed.

Zombies can only use voice with other zombies, same for humans.

The round ends when either all zombies are killed, or all Humans have been turned to zombies.

Features:
- Customisable Zombie models.
- Zombie sounds for hurt, death and random noises.
- zombie_health cvar, first zombie is 2x this.
- zombie_speed cvar for zombie speed.
- zombie_fov cvar for zombie Field Of View.
- zombie_knockback cvar for knockback.
- zombie_restrictions cvar to restrict weapons.
- zombie_dark cvar to allow for normal lighting during maps.
- zombie_bonus cvar to add frags for zombifying humans.
- zombie_teams cvar to use CT for Humans and T for zombies (Experimental).
- zombie_respawn cvar to respawn zombies killed by humans as a human.
- zombie_max_ammo cvar for unlimited ammunition.
- zombie_suicide cvar to remove players ability to 'suicide'.

So, wheres the download link ?
We have been testing the ZombieMod on a linux 32 slot server with no problems for about two months now.
I have just now completed the windows version and we are currently preparing for a public release.
We need windows and linux server admins who have to meet the criteria below...
Windows
- You must have access to the root HLDS folder, which contains .mdmp files created during a crash and be allowed to edit server startup command line.
Linux
- Must be have SSH access, FTP access to the HLDS folder, and the ability to run gdb.
If you think you can be a tester, please email me at c0ld(.at.)c0ld.net

Current Beta Servers
66.246.72.172:27017 [CSSMC]:.-ZombieMod-:.N.J.

Credits
Original Author: Fysh (Seems to have dissappeared from the face of the planet).

www.ZombieMod.com
www.ZombieMod.net
www.ZombieMod.info
www.ZombieMod.biz
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