K here's a piece of a little code o.O
Code:
new Float:velocity[3]
Entvars_Get_Vector(player, EV_VEC_velocity, velocity)
velocity[2]=750.0
Entvars_Set_Vector(player, EV_VEC_velocity, velocity)
problem: it doesn't make the person move upward with just that o.O i dunno why.... i've always used it like this hehehe... someone correct me if i typed something wrong o.O its 2am in the morning... but that should set the player up in the air at 750 velocity on the vertical Z coordinate >< cuz when I use it, it doesn't do what its suppose to do along with scorpion lol...
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