Music should be provided manually and uploaded to content-server, with appropriate settings on client side game. Don't ask about content-server here. It is offtopic. Find out on your own or ask at General section.
Note: this version done specially for forum, and it wasn't properly tested. Report if everything OK.
Features:
Plays (downloads to client) 2 tracks per map. Number can be adjusted in l4d_tank_wave_sound.sp only. See #define TRACKS_PER_MAP 2
- Fulfill the requirements above
- Set up the content-server
- Set up client side network settings to allow downloading files from content-server
- Upload music files on content server
- Write music file paths in data/ files according to examples in archive. Should be written without "sound/" prefix
- Upload as is on game server or compile on your own
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