:return whether or not the client has set glow. note: it's only a mark, real glow can be modify by others plugins. and you have to check the status of the client.
3.3 (2023-06-21:
add check for engine version, no longer load plugin in other games.
3.2 (2023-05-05:
add new cvar "thirdstrike_glow_range_min" to control how far away to visible the glow.
add new cvar "thirdstrike_glow_flash" to control if the glow will flash.
reset glow on plugin end.
3.1 (2023-04-07:
add error code for native "ThirdstrikeGlow_HasSetGlow".
3.0 (2023-04-02:
add cvar "thirdstrike_glow_through_wall".
2.0 (2023-03-16:
add forward "ThirdstrikeGlow_OnSetGlow" and "ThirdstrikeGlow_OnResetGlow".
add native "ThirdstrikeGlow_HasSetGlow".
1.9 (2023-02-16:
minor improve.
1.8 (2023-02-15:
minor improve.
1.7 (2023-01-23:
return to the old style of set and reset glow(not SetEntProp every frame), maybe better compatible with other plugins set client's glow.
1.6 (2023-01-20:
clean up code.
1.5 (2023-01-16:
minor improve.
1.4 (2023-01-08:
change the delimiter of "thirdstrike_glow_color" from ";" to space, compatible with typing in chat.
1.3 (2023-01-07:
cvar change will instantly take effect.
1.2 (2022-12-28:
allow set "thirdstrike_glow_range" to 0 for infinite range.
1.1 (2022-12-13:
new version naming style.
1.0.11 (2022-12-12:
optimize performance by using static char array.
1.0.10 (2022-11-25:
update plugin info.
1.0.9 (2022-11-15:
minor improve.
1.0.8 (2022-11-03:
minor improve.
1.0.7 (2022-10-30:
minor improve.
1.0.6 (2022-10-29:
improve detect for set glow.
1.0.5 (2022-10-29:
init public release.