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[L4D(2)] Remove Lobby Reservation (When Full)


  
 
 
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 10-13-2022 , 13:25   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #29

Quote:
Originally Posted by Spirit_12 View Post
Just to clarify this plugin removes the lobby reservation token from the server, so you are required to join the server via console command.

PHP Code:
connect xx.xxx.xx.xx 
Obviously you are to replace the xx with your server IP.
But first, I think he must remove the lobby. When the server is full, the lobby function still exists. And the plug-in does not report any errors. I can only think that its function has failed If I want to create a 5+server, I just need to load the parameter of multiple users to restart the server. This automation function is only available before SM1.8
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Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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