this plugin makes that when the tank throws rocks the rock catches fire and when it is destroyed it explodes and also when the tank throws the rock, can spawn a random props: Tree Trunk and Giant Rock
if you are using other plugins in which you use tank rock and want to use this plugin, please remove them
you can edit the time for objects to explode in l4d2_timer_explode
Changelog
-2.0.1: Fixed some errors and GetEdictClassname and Added more power to the throw
-2.1.0: Fixed "Cannot create new entity when no map is running", reduced entities to just Tree Trunk and Giant Rock, new cvar(see the "Cvars") and explosion when the player is hit and hurt with the small rock or small wood
-2.2.0: Removed warning, added newdecls
-3.0.0: Removed cvar l4d2_model_type, Added new convars(prop chance, prop explosion damage and radius) and another model for prop rock
Cvars
cvars are located in the cfg/sourcemod/l4d2_tank_props.cfg