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[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]


  
 
 
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rikka0w0
Member
Join Date: May 2018
Location: Sydney, Australia / Beij
Old 07-16-2020 , 12:45   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.0.0 (20181007)]
Reply With Quote #11

Quote:
Originally Posted by huwong View Post
大大你好..一直用着你的换图插件体验极好..不过我想问些问题..
就是有没有什么开关或设定让换图投票(mapvote)不显示第三方图的选项 和 自动轮换图只会轮换官图..
因为我的服主玩是官图,第三方图是拿来娱乐玩的,但不是全部人都有这些第三方图..所以想在投票 里面不显示和自动轮换图不会换到第三方图.
这里最好还是打英文吧不然别人看不懂,打中文私信我...不显示第三方图,现在没这个功能,以后 可以考虑加。自动轮换那个是可以改的,文件是addons/sourcemod/configs/missioncycle.coop.txt(战役模式),第二个//之后那些行是不会自动更换到的,只能通过!chmap选择到,并且你加三方图之后默认都是不会自 动轮换到的。

Just in case if someone cannot understand what we were talking about.
1. Currently there's no option to remove certain maps from the menu, I could add this feature in future versions.
2. You can configure the map cycle by editing addons/sourcemod/configs/missioncycle.coop.txt (for campaign mode). By default, addon maps are NOT in the map cycle, this is to prevent kicking players who dont have that map.
3. ACS uses its own parser to parse the map description file which may behave slightly different to the built-in parser. Currently I have no idea how to get the map list without having my own parser.
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