I want if player's kramponcinsi[id] = 6 , they will get player model but I could not . It is not loading. Can you fix?
PHP Code:
case 6: {
//****
kramponcinsi[id] = 6
SavePlayerExp(id)
//*****
}
public SavePlayerExp(id)
{
new kramponu
if(!is_user_connected(id))
return PLUGIN_HANDLED;
nameVault = nvault_open(VAULTNAMEEXP);
new playername[33];
get_user_name(id, playername, 33);
new vaultkey[64], vaultdata[64];
kramponu = kramponcinsi[id]
format(vaultkey, 63, "^"%s^"", playername);
format(vaultdata, 63, "%i", kramponu)
nvault_set(nameVault, vaultkey, vaultdata);
nvault_close(nameVault);
return PLUGIN_CONTINUE;
}
public LoadPlayerExp(id)
{
new kramponu
nameVault = nvault_open(VAULTNAMEEXP);
if(!is_user_connected(id))
return PLUGIN_HANDLED;
new playername[33];
get_user_name(id, playername, 33);
new vaultkey[64], vaultdata[64], timestamp
format(vaultkey, 63, "^"%s^"", playername);
nvault_lookup(nameVault, vaultkey, vaultdata, 1500, timestamp)
kramponcinsi[id] = kramponu
ColorChat(id, RED, "number: %i", kramponu)
if( kramponu == 6) {
g_realadminmarkEnt[id] = create_entity("info_target")
entity_set_int(g_realadminmarkEnt[id], EV_INT_movetype, MOVETYPE_FOLLOW)
entity_set_edict(g_realadminmarkEnt[id], EV_ENT_aiment, id)
entity_set_model(g_realadminmarkEnt[id], MODEL_MARK6)
}
nvault_close(nameVault);
return PLUGIN_CONTINUE;
}
public client_connect(id)
{
kramponcinsi[id] = 0
set_task(5.0, "LoadPlayerExp" , id)