I would like to get your input on this. I am writing a mod for CSGO in the vein of the ZM.
By default in CSGO, every time a player gets hurt, it automatically slows him and this puts zombies at a huge disadvantage (they can't approach the survivors easily).
I would like to remove that effect.
I tried pre-hooking player_hurt and returning Plugin_Handled but it doesn't seem to work.
Do you guys have any idea how I could manage to do this?
Thanks in advance.
Last edited by Little Endian; 01-26-2018 at 20:21.