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[CS:GO] [Fireworks] Core (v1.0, 24-dec-17)


  
 
 
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Reiko1231
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Join Date: Apr 2013
Location: Russia
Old 12-24-2017 , 05:19   [CS:GO] [Fireworks] Core (v1.0, 24-dec-17)
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[Fireworks] Core

This plugin provides API for simple spawning of pyrotechnics systems "launcher - rocket - explosion". This plugin is require modules to interact with. Otherwise plugin will do nothing.
You can add new systems using existing files or creating new in "sourcemod/configs/fireworks/" directory. Plugin will find them and make them available for modules on plugin restart (right now restart will be required for modules too).
Any new particles/sounds/models should be added to sourcemod/configs/fireworks_dlist.txt. Plugin will add them to downloadlist and precache if needed based on file extension.

Previews



Plugin Bundle
  • 2 launchers (small and big)
  • 3 rockets
  • 5 rocket trails
  • 10 fireworks (screenshots, also shown in video fireworks 15)
  • 7 fountains (screenshots)
  • 1 launch sound
  • 1 whistle sound
  • 1 explosion sound


List of Modules
  • [Fireworks] Admin Menu - admins can spawn fireworks using admin command sm_fireworks_adminmenu.
  • [work in progress] [Fireworks] Shop - exchange points for fireworks. Points can be acquired by actions (such as killing, etc).
  • [planned] [Fireworks] Events - automatical launch of fireworks on certain events in selected positions.

Very Important Notes
  • After downloading particles clients will not see them until reconnect (this is engine bug, probably can't be fixed right now).
  • You can find actual information in project wiki. I may not upload some modules on AM but they will be on github. This is due to my laziness.
  • Engine limit is about 16k of entities. Average particles count in one firework is about 2k (few systems can use more than 5k). I've got some reports that 3 default fireworks boxes at same time is enough to crash clients. Server will not crash, players will. So be careful. I will probably add some protection later.
  • This plugin require custom includes, so compile locally.

Plans
  • Add mentioned above modules.
  • Add new particles.
  • Any suggestions are welcome.
Attached Files
File Type: 7z fireworks_core.7z (423.7 KB, 803 views)
File Type: 7z fireworks_adminmenu.7z (13.5 KB, 634 views)
File Type: sp Get Plugin or Get Source (fireworks.sp - 844 views - 23.6 KB)
File Type: sp Get Plugin or Get Source (fireworks_adminmenu.sp - 762 views - 6.4 KB)
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