Hello. In process of creating custom weapons for TS 3.0, the problem arose with the sending information about the characteristics of the weapons (recoil, spread). These characteristics can be set using the server-side console command 'loadweapons', but this command reads the all characteristics from the specified file and sends it immediately to all weapons, but I need to send a specific property to a specific weapon. Examined the TS code in IDA, I found that for sending the weapon properties to clients is handled by a function SendWeaponParams(tsweapon_t, CBaseEntity *). How can I call this function with certain parameters? What do I need to use? I have the assumption that this can be done by writing a module for AMXX or Metamod. Or maybe there are any other ways to solve this problem? Thanks.