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[L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)


  
 
 
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NgBUCKWANGS
Senior Member
Join Date: Dec 2014
Old 02-12-2017 , 13:24   Re: [L4D2] ABM: A L4D2 5+ Player Enhancement for Campaign
Reply With Quote #11

Quote:
Originally Posted by kot4404 View Post
It doesn't respect the cfg it creates for me for some reason. I had to use sourcemod cfg instead of the plugin one
Is it a particuliar cvar that is not respected? Is this on Windows or Linux? I've just changed every cvar on my Linux test server and ran exec sourcemod/abm.cfg and every change was respected. Is the cvar maybe being overridden elsewhere?

If you're trying to mess with a cvar through the console, it'll be overridden on the next map load. If you want to lock a cvar through the console, prefix the value with -l. That's a lowercase L e.g., "abm_extraplayers -l 4". Doing this, you'll keep getting extra players on every map load until the server restarts in which case it'll fall back to what's in abm.cfg.
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