Working in one way, display the killfeed when you kill someone but doesn't display who killed you.
Quote:
L 01/04/2017 - 10:07:20: [SM] Exception reported: Sending events to fakeclients is not supporte
d on this game (client 2)
L 01/04/2017 - 10:07:20: [SM] Blaming: killfeed.smx
L 01/04/2017 - 10:07:20: [SM] Call stack trace:
L 01/04/2017 - 10:07:20: [SM] [0] Event.FireToClient
L 01/04/2017 - 10:07:20: [SM] [1] Line 15, killfeed.sp::OnPlayerDeath
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