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[TF2] tf_mm_servermode change that's breaking servers


  
 
 
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Powerlord
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Join Date: Jun 2008
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Old 06-22-2016 , 20:34   [TF2] tf_mm_servermode change that's breaking servers
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Just a heads up to everyone who runs a TF2 server.

Valve changed the tf_mm_servermode cvar this update. It is no longer an integer, but instead a boolean.

If you set it to 1, you're opting in to the TF2 MvM Boot Camp pool.

Having this setting set to anything but 0 will currently cause strange behavior on non-MvM server, such as the game repeatedly triggering round start.

From Valve's John Schoenick:

Quote:
Originally Posted by John Schoenick on HLDS
Replacing this setting without a heads-up was unintentional

tf_mm_servermode is now a bool (0 or not-0), and simply enrolls your
server in bootcamp. Servers that have this set to 2 will thus continue
to work right, but those who had the old 1 value for the quickplay-beta
are likely now being accidentally opted in to bootcamp.
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Last edited by Powerlord; 06-22-2016 at 20:35.
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