Allows a boss to grip and pull a target towards them.
Usage:
PHP Code:
"abilityX"
{
"name" "ability_pull"
"arg0" "2" //Use sounds in 2nd slot
"arg1" "1.5" //Multiplier for pull force, 1.0 will gently place the target in front of you, 2.0 will be insanely rapid.
"arg2" "300.0" //Upwards force on pull. I wouldn't make this above 400 or they'll start flying above you and making it lower than 300 makes this ability almost non functional.
"arg3" "materials/swamp/cable/rope_swamp.vmt" //Material to use for the "rope". DO NOT USE BACKSPACES. if you change this make sure you add it to precache.
"buttonmode" "2" //Uses reload key for activation
"plugin_name" "ff2_grip"
}
"abilityX+1"
{
"name" "ability_pull_charges"
"arg1" "3" //amount of grip charges to grant per rage, is additive to previous charges, not set.
"plugin_name" "ff2_grip"
}
Details:
Doesn't really work on targets that are above you that well.
Range is infinite.
Doesn't filter out targets that are on the same team as you, I figured that'd be kind of funny for duo bosses.
Has a 1 second anti-spam timer between successful grips.
Installation:
ff2_grip.sp into
addons\sourcemod\scripting
ff2_grip.smx into
addons\plugins\freaks and replace extension (.smx) with .ff2
Changelog: